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Blood Magic Tables

homeruleseventsIntro'sCampaign

Combat

Cost

Self Healing

Cost

Mind

Cost

Surefoot

3

Clotting

2

Blind Fighting

3

Focused Strength I

4

Purge Minor

3

Steel Mind I

4

Enhanced Dexterity I

4

Self Heal I

4

Restful Meditation I

5

Armour Skin I

5

Purge Moderate

5

Steel Mind II

6

Combat Sense

6

Bone Weave

6

Combat Sense

6

Focused Strength II

6

Self Heal II

6

Restful Meditation II

7

Enhanced Dexterity II

6

Purge Major

7

Steel Mind III

8

Armour Skin II

Non Spell Casters only